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Narrative designer jobs sweden
Narrative designer jobs sweden









narrative designer jobs sweden

  • Create and maintain technical documentation related to narrative tools, workflows, and pipelines ensure best practices are maintained throughout the game’s development.
  • Work with Mission Designers and other disciplines to implement, support and maintain all narrative content in the game (dialogue, optional content, menu strings, objectives etc.).
  • Work with gameplay and tools programmers to develop architecture and systems that allow for the flexible creation of narrative features.
  • Collaborate with the narrative team in developing the game’s story structure, characters, tone, pacing and world-building with attention to translating it into compelling missions and gameplay systems.
  • Together with the Narrative Lead and Lead Gameplay Designer design, prototype and script narrative gameplay systems and content using our proprietary Northlight game engine.
  • NARRATIVE DESIGNER JOBS SWEDEN FULL

    As a Senior Technical Narrative Designer, you will have responsibility for key narrative gameplay features (conversation system, mission log, AI dialogue, etc.), driving them from conception through to full implementation and polish.Excellent verbal and written skills in English.Structured and rational approach to the creative process.

    narrative designer jobs sweden

    Great knowledge of level design fundamentals.Solid understanding and appreciation of all the components that contribute to creating a great and coherent player experience: art, design, narrative, VFX, sound, cinematics, lighting etc.Preferably on a AAA shooter or action game. At least one shipped game as a level designer.

    narrative designer jobs sweden

  • 2 years of experience as a level designer.
  • Participate in playtests and peer-reviews where you will provide feedback to your fellow designers, just like they will provide feedback on your work.
  • Present the level and its design in team meetings.
  • Facilitate communication and collaboration across disciplines.
  • Champion both the second-to-second gameplay as well as the overall player journey in the different modes.
  • Blockout and refine the playable spaces using our internal level editor.
  • Manage the layout, flow, pacing and overall player experience from start to finish.
  • Design engaging multiplayer levels and drive their realization within a multidisciplinary team.
  • You will be responsible for the overall design and experience of one or more multiplayer levels. We are looking for a Multiplayer Level Designer to join our team working on Battlefield, where you will report to the Level Design Director or Lead Designer. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause. Our people are the backbone and driving force to our creative products. We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality and One Community. These roles is primarily based in Stockholm, but can also be based remotely in Europe, or from any of our European offices.ĭICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise and the very creative game Mirror's Edge.

    narrative designer jobs sweden

    Please note - We have multiple positions open and are looking for talents within a range of experience Mid-level to Senior.











    Narrative designer jobs sweden